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Spells all have different classifications, be it modern magic, ancient magic or superpowers. They affect the Eidos in some way, usually with the use of a CAD and Psions.

Spell Name Modern / Ancient Magic System (& Subsystem if any) Target Rank Other Details
Active Air Mine Modern Magic Oscillation-type Area of Effect N/A N/A
Abyss Modern Magic Movement-type Area of Effect Strategic-class N/A
Air Armor Modern Magic Movement-type ; Convergence-type Single N/A Compound Magic
Air Bullet Modern Magic Convergence-type Multiple N/A N/A
Ant Hell Ancient Magic Divine Earth Magic N/A N/A N/A
Azusayumi Modern Magic Outer Systematic (Mental Interference) Area of Effect Restricted / Forbidden N/A
Baryon Lance Modern Magic (Theoretical) FAE Theory ; Regrowth Single A Based on FAE Theory and using Regrowth ; Compound Magic
Battering Ram Modern Magic Weight-type Single A N/A
Bias Release Modern Magic Convergence-type Single N/A N/A
Blast Modern Magic Speed-type ; Movement-type Single N/A Compound Magic
Cast Jamming Modern Magic Non Systematic-type Area of Effect N/A Counter Magic
Cocytus Modern Magic Outer Systematic (Mental Interference) N/A Forbidden N/A
Coiled Silk Force Ancient Magic N/A Single N/A N/A
Compulsory Arrest Modern Magic Movement-type Multiple N/A N/A
Compound Waves Modern Magic Non Systematic-type N/A N/A N/A
Convergent Systematic Reinforcement Modern Magic Non Systematic-type Single ; Multiple ; Area of Effect N/A Counter Magic
Coulomb Force Control N/A Release-type Area of Effect N/A N/A
Dancing Blades Modern Magic Speed-type ; Movement-type Multiple N/A Compound Magic
Data Fortification (Convergent Systematic Reinforcement or Fortifying Magic) Modern Magic Non Systematic-type Single ; Multiple ; Area of Effect N/A Counter Magic
Decomposition Modern Magic (Theoretical) Decomposition Single ; Multiple ; Area of Effect Superpower ; Strategic-class Based on Decomposition Theory
Density Manipulation Modern Magic Convergence-type Single A N/A
Dissection Ancient Magic N/A Single N/A N/A
Dojigiri Modern Magic ; Ancient Magic Weight-type belonging to Ancient Magic N/A N/A Compound Magic
Dry Blizzard Modern Magic Movement-type ; Convergence-type ; Release-type Multiple N/A Compound Magic
Dry Meteor Modern Magic Speed-type ; Convergence-type ; Release-type Multiple N/A Compound Magic
Earth Pit Ancient Magic Divine Earth Magic N/A N/A N/A
Earth-shaker Ancient Magic Divine Earth Magic N/A N/A N/A
Earth Splitter Ancient Magic Divine Earth Magic N/A N/A N/A
Echo Maze Ancient Magic Spirit Magic ; Sensory-type N/A N/A N/A
Elemental Sight Modern Magic Sensory-type Area of Effect Superpower N/A
Evil-Eye Modern Magic Oscillation-type ; Consciousness Interference-type ; Non Systematic-type Single N/A Compound Magic
Exorcism Cut Ancient Magic Divine Earth Magic N/A N/A Anti-Demon Magic
Exploder Modern Magic Movement-type Area of Effect N/A N/A
Explosion Modern Magic Speed-type Single N/A N/A
Far Strike Modern Magic Non Systematic-type Single N/A Counter Magic
Freeze Flame Modern Magic Speed-type ; Oscillation-type Area of Effect N/A Compound Magic
Gamma Ray Filter Modern Magic Dispersion-type Area of effect A Barrier (Defensive Magic)
Geis Ancient Magic N/A Single N/A N/A
Ghost Walker Modern Magic ; Ancient Magic Outer-Systematic (Mental Interference) belonging to Ancient Magic Area of Effect Restricted / Forbidden Compound Magic
Golden Electron Silkworms Ancient Magic Spirit Magic Single N/A N/A
Gram Demolition Modern Magic Non Systematic-type Single N/A Counter Magic
Gram Dispersion Modern Magic (Theoretical) Non Systematic-type ; Decomposition Single N/A Based on Decomposition Theory ; Counter Magic
Grim Reaper Modern Magic Outer-Systematic (Mental Interference) Multiple Forbidden / Restricted N/A
Hale Particles Modern Magic Speed-type ; Convergence-type ; Release-type Multiple ; Area of Effect N/A Compound Magic
Heated Turbulence Modern Magic Movement-type ; Convergence-type Area of Effect N/A Compound Magic
Heavy Metal Burst Modern Magic (Theoretical) FAE Theory Single ; Area of Effect A ; Strategic Class Based on FAE Theory
Inertia Cancel (Cancellation) / Inertia Removal Modern Magic Speed-type ; Movement-type Single N/A N/A
Inertia Control Modern Magic Speed-type ; Movement-type Single N/A N/A
Inertia Reversal Modern Magic Speed-type ; Movement-type Single N/A N/A
Inferno Modern Magic Oscillation-type Area of Effect A N/A
Interference Armor Modern Magic Movement-type Area of Effect N/A N/A
Invisible Bullet Modern Magic (Theoretical) Weight-type ; Cardinal Codes Single N/A Based on Cardinal Codes
Iron Breaker Modern Magic Movement-type Single N/A N/A
Karura En Ancient Magic Divine Earth Magic N/A N/A Anti-Demon Magic
Kamaitachi Modern Magic N/A Single N/A N/A
Kyokan Jigoku Modern Magic Oscillation-type Area of Effect N/A N/A
Land Tsunami Modern Magic Movement-type Area of Effect N/A N/A
Light Refraction Magic Modern Magic Convergence-type ; Absorption-type Area of Effect N/A Compound Magic
Light Weight Magic Modern Magic Weight-type Single N/A N/A
Lightning Modern Magic Speed-type ; Movement-type Multiple N/A Compound Magic
Lightning Rod Modern Magic N/A Single N/A N/A
Linear Sandstorm Modern Magic Speed-type ; Convergence-type Area of Effect N/A Compound Magic
Luna Strike Modern Magic Outer-Systematic (Mental Interference) Single Restricted / Forbidden N/A
Magic Bullet Tathlum Modern Magic Movement-type Single N/A N/A
Magical Mist & Barrier Ancient Magic Divine Earth Magic N/A N/A N/A
Mandrake Modern Magic Outer Systematic (Mental Interference) Area of Effect Restricted / Forbidden N/A
Material Burst Modern Magic (Theoretical) Decomposition Single [but results in Area of Effect] Strategic Class ; Classified Based on Decomposition Theory
Matoi Ancient Magic Ninjutsu N/A N/A N/A
Mental Design Interference Modern Magic Outer Systematic (Mental Interference) Single Forbidden N/A
Meteor Stream Modern Magic Convergence-type Area of Effect A N/A
Million Edge Modern Magic ; Engravement Magic Movement-type using Engravement Magic Single ; Multiple ; Area of Effect N/A Compound Magic
Mine Genesis Modern Magic Oscillation-type Area of Effect N/A N/A
Mirage Cloak Ancient Magic Ninjutsu N/A N/A N/A
Mirror Cage Modern Magic Convergence-type ; Absorption-type Area of Effect N/A Compound Magic
Mist Dispersion Modern Magic (Theoretical) Decomposition Single ; Multiple ; Area of Effect A ; Classified Based on Decomposition Theory
Mock Teleportation Modern Magic Weight-type ; Movement-type ; Convergence-type ; Dispersion-type Single ; Multiple N/A Compound Magic
Molecular Divider Modern Magic N/A Single N/A N/A
Multi-Scope Modern Magic Sensory-type Multiple N/A N/A
Multiple Bounce Modern Magic Speed-type Multiple N/A N/A
Muspelheim Modern Magic Dispersion-type Area of Effect A N/A
Neutron Barrier Modern Magic Dispersion-type Area of Effect A Barrier (Defensive Magic)
Niflheim Modern Magic Oscillation-type Area of Effect A N/A
One Command Modern Magic Outer Systematic (Mental Interference) Multiple Forbidden N/A
Onibi Ancient Magic Ninjutsu N/A N/A N/A
Optical Magic Modern Magic Convergence-type ; Absorption-type Area of Effect N/A Compound Magic
Oscillation Mine Modern Magic Oscillation-type Area of Effect N/A N/A
Parade Modern Magic ; Ancient Magic Sensory-type belonging to Ancient Magic Area of Effect N/A Compound Magic
‡Particle Release Magic Modern Magic Non Systematic-type N/A N/A N/A
Perfect Diffusion Modern Magic Convergence-type ; Dispersion-type N/A N/A Compound Magic
Phalanx Modern Magic Movement-type Area of Effect N/A Barrier (Defensive Magic)
Phantom Blow Modern Magic Non Systematic-type* Single N/A N/A
Phobos N/A N/A Single N/A N/A
Phonon Maser Modern Magic Oscillation-type Single A N/A
Pledge Modern Magic Outer Systematic (Mental Interference) Single Forbidden N/A
Poisoned Bees Modern Magic Sensory-type Single N/A N/A
Polyhedra Handle Modern Magic N/A Area of Effect N/A N/A
Pressure Slash Modern Magic Weight-type Single N/A N/A
Psion Bullet Modern Magic Non Systematic-type Single N/A Counter Magic
Pyrokinesis Modern Magic Superpower N/A N/A N/A
Reflector Modern Magic Movement-type Area of Effect N/A N/A
Regrowth Modern Magic N/A Single Target Superpower N/A
Resonance Modern Magic Oscillation-type Single ; Multiple ; Area of Effect N/A N/A
Resonate Modern Magic Non Systematic-type Single N/A N/A
Rest Modern Magic Movement-type Area of Effect N/A N/A
Revolution Modern Magic N/A Single N/A N/A
Road Extension Modern Magic Release-type Area of Effect N/A N/A
Rupture Modern Magic Dispersion-type Single A N/A
Self Marionette Modern Magic Movement-type Single N/A N/A
Sense Tuning Ancient Magic Spirit Magic ; Sensory-type Area of Effect N/A Compound Magic
Shift Magic Modern Magic Dispersion-type Area of Effect N/A N/A
Silent Veil Modern Magic Oscillation-type ; Non Systematic-type Multiple N/A Compound Magic
Slithering Sanders Modern Magic Oscillation-type ; Dispersion-type Multiple N/A Compound Magic
Sonic Blade Modern Magic Oscillation-type Single B N/A
Spark Modern Magic Release-type Single N/A N/A
Speed Ripper Modern Magic Speed-type Single N/A N/A
Steel Qigong Ancient Magic N/A Single N/A N/A
Suffocating Turbulence Modern Magic Movement-type ; Convergence-type Area of Effect N/A Compound Magic
Summoning Magic Ancient Magic Spirit Magic belonging to Divine Earth Magic N/A N/A Compound Magic
Surge Modern Magic Non Systematic-type Single N/A N/A
Suspension Modern Magic Movement-type ; Convergence-type Single N/A Compound Magic
Synchronized Linear Fusion Modern Magic N/A Area of Effect Strategic Class N/A
Tetsuzan Modern Magic Movement-type Single N/A N/A
Thousand Tatami Modern Magic ; Ancient Magic Weight-type belonging to Ancient Magic Multiple N/A Compound Magic
Thunder Child Modern Magic Dispersion-type Single ; Multiple B N/A
Thunder Cloud Ancient Magic N/A Single ; Multiple N/A N/A
Thunder Needle Modern Magic ; Ancient Magic Release-type belonging to Ancient Magic Multiple N/A Compound Magic
Thunder Spawn Ancient Magic Dispersion-type belonging to Ancient Magic Single ; Multiple B N/A
Trajectory Alteration Modern Magic N/A N/A N/A N/A
Tuman Bomba Modern Magic N/A Area of Effect Strategic Class N/A
Ultimate Scattering Modern Magic Convergence-type Area of Effect A N/A
Wild Hair Ancient Magic Divine Earth Magic N/A N/A N/A
Wood and Stone Modern Magic ; Ancient Magic Outer-Systematic (Mental Interference) belonging to Ancient Magic (Taoists) N/A Restricted / Forbidden Compound Magic
Yamatsunami Modern Magic Weight-type Single N/A Secret Art
Yellow Turban Doll Warriors Ancient Magic ; Taoist Magic Taoist Magic Single N/A N/A
Zombification Ancient Magic N/A Single Forbidden N/A
Zone Interference Modern Magic Non Systematic-type Area of Effect N/A Counter Magic
  • Links in the table are only provided for spells, who do not have a separate spell page.

‡No mentions on wikia yet.

Subcategories

This category has the following 2 subcategories, out of 2 total.

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Pages in category "Spells"

The following 111 pages are in this category, out of 111 total.

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P cont.

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